๐ŸทTutorial

*This tutorial's free versions will be made available from the 17th of July 2023.

The tutorial series has 24 chapters. I'll be posting all of the chapters in sectional daily parts over the next couple of weeks. Below you will find the updated list of the tutorial links for all 24 parts of this series. If you don't see a link added to a part yet, then that means that it hasn't been posted yet.

If you like this series or want to skip the wait and access the offline and full version of the tutorial series, you can support me by buying the offline booklet for just $4 on Kofi!๐Ÿ˜Š

ko-fiarrow-up-right

chevron-rightPart 1: Project Editor & Overviewhashtag
chevron-rightPart 2: Player Setup & Movement Inputhashtag
chevron-rightPart 3: Player Animationshashtag
chevron-rightPart 4: Level Creation #1hashtag
chevron-rightPart 5: Level Creation #2hashtag
chevron-rightPart 6: Level Creation #3hashtag
chevron-rightPart 7: Setting Up The Game GUI #3hashtag
chevron-rightPart 8: Bomb Setuphashtag
chevron-rightPart 9: Bomb Spawnerhashtag
chevron-rightPart 10: Cannon Handlerhashtag
chevron-rightPart 11: Game Camerahashtag
chevron-rightPart 12: Box & Box Spawnerhashtag
chevron-rightPart 13: Dealing Player Damagehashtag
chevron-rightPart 14: Lives, Score, & Attack Boosts #1hashtag
chevron-rightPart 15: Lives, Score, & Attack Boosts #2hashtag
chevron-rightPart 16: Lives, Score, & Attack Boosts #3hashtag
chevron-rightPart 17: Level Progression #1hashtag
chevron-rightPart 18: Level Progression #1hashtag
chevron-rightPart 19: Death & Game Overhashtag
chevron-rightPart 20: Saving & Loading Levelshashtag
chevron-rightPart 21: Instructions Menu & Custom Cursorhashtag
chevron-rightPart 22: Music & SFXhashtag
chevron-rightPart 23: Particle Effectshashtag
chevron-rightPart 24: Project Export & Conclusionhashtag

Last updated