# Tutorial

*\*The first three chapters are currently released for free.*

The tutorial series has 20 chapters. I'll be posting all of the chapters in sectional daily parts over the next couple of weeks. Below you will find the updated list of the tutorial links for all 20 parts of this series. If you don't see a link added to a part yet, then that means that it hasn't been posted yet.

If you like this series or want to skip the wait and access the offline and full version of the tutorial series, you can support me by buying the offline booklet for just $4 on Kofi!😊

[![ko-fi](https://ko-fi.com/img/githubbutton_sm.svg)](https://ko-fi.com/J3J2LP2U5)

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<summary>PART 1: PROJECT OVERVIEW &#x26; SETUP</summary>

* Dev.to: <https://dev.to/christinec_dev/series/24793>
* Medium: <https://christinec-dev.medium.com/list/bomberclone-series-2d-procedurally-generated-maze-game-77e7d2f18ea4>

</details>

<details>

<summary>PART 2: PLAYER SETUP &#x26; MOVEMENT</summary>

* Dev.to: <https://dev.to/christinec_dev/series/24793>
* Medium: <https://christinec-dev.medium.com/list/bomberclone-series-2d-procedurally-generated-maze-game-77e7d2f18ea4>

</details>

<details>

<summary>PART 3: PROCEDURAL LEVEL GENERATION #1 – MAP CREATION</summary>

* Dev.to: <https://dev.to/christinec_dev/series/24793>
* Medium: <https://christinec-dev.medium.com/list/bomberclone-series-2d-procedurally-generated-maze-game-77e7d2f18ea4>

</details>

<details>

<summary>PART 4: PROCEDURAL LEVEL GENERATION #2 – PLAYER SPAWNING &#x26; CAMERA</summary>

* Ko-FI: <https://ko-fi.com/s/fa00d21069>

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<details>

<summary>PART 5: EXPLOSION SYSTEM #1 – SETUP, SPAWNING, &#x26; ANIMATIONS</summary>

* Ko-FI: <https://ko-fi.com/s/fa00d21069>

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<summary>PART 6: EXPLOSION SYSTEM #2 – REMOVING BREAKABLE TILES</summary>

* Ko-FI: <https://ko-fi.com/s/fa00d21069>

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<summary>PART 7: EXPLOSION SYSTEM #3 – EXPLOSION BOOST PICKUPS</summary>

* Ko-FI: <https://ko-fi.com/s/fa00d21069>

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<details>

<summary>PART 8: EXPLOSION SYSTEM #4 – PLAYER DAMAGE</summary>

* Ko-FI: <https://ko-fi.com/s/fa00d21069>

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<details>

<summary>PART 9: ENEMIES</summary>

* Ko-FI: <https://ko-fi.com/s/fa00d21069>

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<details>

<summary>PART 10: AI PLAYERS #1 – SETUP &#x26; SPAWNING</summary>

* Ko-FI: <https://ko-fi.com/s/fa00d21069>

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<details>

<summary>PART 11: AI PLAYERS #2 – PATHFINDING &#x26; NAVIGATION</summary>

* Ko-FI: <https://ko-fi.com/s/fa00d21069>

</details>

<details>

<summary>PART 12: AI PLAYERS #3 – SETTING &#x26; MOVING TOWARDS TARGETS</summary>

* Ko-FI: <https://ko-fi.com/s/fa00d21069>

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<details>

<summary>PART 13: AI PLAYERS #4 – DEATH &#x26; PICKUPS</summary>

* Ko-FI: <https://ko-fi.com/s/fa00d21069>

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<summary>PART 14: GAME UI #1</summary>

* Ko-FI: <https://ko-fi.com/s/fa00d21069>

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<summary>PART 15: GAME UI #2</summary>

* Ko-FI: <https://ko-fi.com/s/fa00d21069>

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<details>

<summary>PART 16: GAME MODE &#x26; STATS</summary>

* Ko-FI: <https://ko-fi.com/s/fa00d21069>

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<details>

<summary>PART 17: LEVEL PROGRESSION &#x26; GAME OVER</summary>

* Ko-FI: <https://ko-fi.com/s/fa00d21069>

</details>

<details>

<summary>PART 18: SAVING, LOADING, &#x26; PAUSING</summary>

* Ko-FI: <https://ko-fi.com/s/fa00d21069>

</details>

<details>

<summary>PART 19: MUSIC, SFX, &#x26; CUSTOM CURSOR</summary>

* Ko-FI: <https://ko-fi.com/s/fa00d21069>

</details>

<details>

<summary>PART 20: TESTING &#x26; EXPORTING</summary>

* Ko-FI: <https://ko-fi.com/s/fa00d21069>

</details>
