๐ŸทTutorial

*This tutorial's free versions will be made available from the 17th of July 2023.

The tutorial series has 24 chapters. I'll be posting all of the chapters in sectional daily parts over the next couple of weeks. Below you will find the updated list of the tutorial links for all 24 parts of this series. If you don't see a link added to a part yet, then that means that it hasn't been posted yet.

If you like this series or want to skip the wait and access the offline and full version of the tutorial series, you can support me by buying the offline booklet for just $4 on Kofi!๐Ÿ˜Š

Part 1: Project Editor & Overview
Part 2: Player Setup & Movement Input
Part 3: Player Animations
Part 4: Level Creation #1
Part 5: Level Creation #2
Part 6: Level Creation #3
Part 7: Setting Up The Game GUI #3
Part 8: Bomb Setup
Part 9: Bomb Spawner
Part 10: Cannon Handler
Part 11: Game Camera
Part 12: Box & Box Spawner
Part 13: Dealing Player Damage
Part 14: Lives, Score, & Attack Boosts #1
Part 15: Lives, Score, & Attack Boosts #2
Part 16: Lives, Score, & Attack Boosts #3
Part 17: Level Progression #1
Part 18: Level Progression #1
Part 19: Death & Game Over
Part 20: Saving & Loading Levels
Part 21: Instructions Menu & Custom Cursor
Part 22: Music & SFX
Part 23: Particle Effects
Part 24: Project Export & Conclusion

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