christinec.dev
🍡 Ko-Fi StoreDev.toMedium▢️ YouTubeπŸ‘ΎDiscord
  • πŸ‘‹Welcome to my Gitbook
  • Communication
    • πŸ‘‹Reach Out To Me
  • Links
    • πŸ’¬Blogs
    • 😺GitHub
    • πŸ‘ΎDiscord
    • ▢️YouTube
    • β˜•Store
Powered by GitBook
On this page
  1. Godot Witten Tutorials
  2. BomerClone (Procedurally Generated Maze)

Tutorial

Last updated 1 year ago

*The first three chapters are currently released for free.

The tutorial series has 20 chapters. I'll be posting all of the chapters in sectional daily parts over the next couple of weeks. Below you will find the updated list of the tutorial links for all 20 parts of this series. If you don't see a link added to a part yet, then that means that it hasn't been posted yet.

If you like this series or want to skip the wait and access the offline and full version of the tutorial series, you can support me by buying the offline booklet for just $4 on Kofi!😊

PART 1: PROJECT OVERVIEW & SETUP
  • Dev.to:

  • Medium:

PART 2: PLAYER SETUP & MOVEMENT
  • Dev.to:

  • Medium:

PART 3: PROCEDURAL LEVEL GENERATION #1 – MAP CREATION
  • Dev.to:

  • Medium:

PART 4: PROCEDURAL LEVEL GENERATION #2 – PLAYER SPAWNING & CAMERA
  • Ko-FI:

PART 5: EXPLOSION SYSTEM #1 – SETUP, SPAWNING, & ANIMATIONS
PART 6: EXPLOSION SYSTEM #2 – REMOVING BREAKABLE TILES
PART 7: EXPLOSION SYSTEM #3 – EXPLOSION BOOST PICKUPS
PART 8: EXPLOSION SYSTEM #4 – PLAYER DAMAGE
PART 9: ENEMIES
PART 10: AI PLAYERS #1 – SETUP & SPAWNING
PART 11: AI PLAYERS #2 – PATHFINDING & NAVIGATION
PART 12: AI PLAYERS #3 – SETTING & MOVING TOWARDS TARGETS
PART 13: AI PLAYERS #4 – DEATH & PICKUPS
PART 14: GAME UI #1
PART 15: GAME UI #2
PART 16: GAME MODE & STATS
PART 17: LEVEL PROGRESSION & GAME OVER
PART 18: SAVING, LOADING, & PAUSING
PART 19: MUSIC, SFX, & CUSTOM CURSOR
PART 20: TESTING & EXPORTING

Ko-FI:

Ko-FI:

Ko-FI:

Ko-FI:

Ko-FI:

Ko-FI:

Ko-FI:

Ko-FI:

Ko-FI:

Ko-FI:

Ko-FI:

Ko-FI:

Ko-FI:

Ko-FI:

Ko-FI:

Ko-FI:

πŸ’£
🀯
https://ko-fi.com/s/fa00d21069
https://ko-fi.com/s/fa00d21069
https://ko-fi.com/s/fa00d21069
https://ko-fi.com/s/fa00d21069
https://ko-fi.com/s/fa00d21069
https://ko-fi.com/s/fa00d21069
https://ko-fi.com/s/fa00d21069
https://ko-fi.com/s/fa00d21069
https://ko-fi.com/s/fa00d21069
https://ko-fi.com/s/fa00d21069
https://ko-fi.com/s/fa00d21069
https://ko-fi.com/s/fa00d21069
https://ko-fi.com/s/fa00d21069
https://ko-fi.com/s/fa00d21069
https://ko-fi.com/s/fa00d21069
https://ko-fi.com/s/fa00d21069
https://dev.to/christinec_dev/series/24793
https://christinec-dev.medium.com/list/bomberclone-series-2d-procedurally-generated-maze-game-77e7d2f18ea4
https://dev.to/christinec_dev/series/24793
https://christinec-dev.medium.com/list/bomberclone-series-2d-procedurally-generated-maze-game-77e7d2f18ea4
https://dev.to/christinec_dev/series/24793
https://christinec-dev.medium.com/list/bomberclone-series-2d-procedurally-generated-maze-game-77e7d2f18ea4
https://ko-fi.com/s/fa00d21069
ko-fi